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Dead Static Drive

posted Jul 18, 2019, 5:47 AM by Matt Schenkel   [ updated Jul 21, 2019, 2:00 PM ]

Over the last few months, we have been quietly working with Team Fanclub on their gorgeous title Dead Static Drive

You may have seen or played Dead Static Drive at PAX Australia, or at Day of the Devs in the US. If so, you'll no doubt be familiar with its striking art style and the cosmic horror energy it possesses. Now, we can say with confidence that it sounds amazing, too! Or at least, it's beginning to.

Dead Static Drive is a Lovecraftian, visually-distinct game, and is often referred to as "Grand Theft Cthulhu". The goal is to make this game just as engaging and dynamic in an auditory sense.
So far, this has been a great opportunity to really play with what we can do with environmental storytelling through atmosphere. This world is dense, reactive, and let's not even mention the monsters you'll encounter! For real, these monsters are alive, and they are badass. We're quite happy to let you experience them for yourself, without any spoilers from us!

We have been collaborating with an inspiring team of talented and experienced devs on this much-anticipated title. Spearheading the audio production for Dead Static Drive is Trevor Dikes, who is a longtime friend and continued source of inspiration to us at Sub-Zero Sound. Trev, who was previously with KPOW Audio, has some impressive titles and achievements under his sonic belt, including The Forest, The Banner Saga, Armello, and more! We've been wanting to work with Trevor for some time. It's fantastic luck that we get to do so on a project this stylistic.

Since jumping onto the project, one of our first milestones was the ID @ XBOX Indie Games Showcase at E3. 
While this is not designed to show off many SFX, and none of our work was in the game at this point, it's still super cool to see a game that we're involved with being part of such an awesome lineup of other indies, and shown to such a large audience!

Next up, Dead Static Drive will be at gamescom in Cologne, Germany, and then PAX AUS later this year. 

Keep up to date with what's happening on the twitters here:


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