Talks
PANEL: FROM CREATIVE PASSION TO SUSTAINABLE PRACTICE
HIGH SCORE 2024
PANELISTS: Byron Scullin, Carly Dober, Lisy Kane, Matt Schenkel
HOSTED BY: Jini Maxwell
AUDIENCE: Intermediate | Advanced
"You've worked on a game or two and now you're starting to think longer term. Can you build a sustainable business out of your passion for game audio? Our panel will help demystify that process with practical tips, stories from the field, and evergreen advice on how to preserve and nurture your creativity."
October 2024
CUT THROUGH THE NOISE: A MOBILE GAME AUDIO OVERVIEW
INDIA GDC 2022
Matt delivered a talk on game audio design and integration, with a focus on best practices for mobile titles. This comes off the back of Sub-Zero Sound working across a handful of mobile projects over the last few years, for platforms/devices including Android, iOS, and Apple Arcade. Some projects of ours that Matt draws examples and learnings from include Super Auto Pets, Train Conductor World, and more.
November 2022
PANEL: THE IMPORTANCE OF CULTURE IN GAMES
INDIA GDC 2022
PANELISTS: Amit Chadha (Keywords Studios), Pankaj Mehta (Gametion), Matt Schenkel (Sub-Zero Sound)
HOSTED BY: Mayur Bhimjiyani (Hypernova Interactive)
As a team that often collaborates with different musicians and voice actors, accurately and respectfully representing diverse people and cultures is incredibly important.
November 2022
ARTIST DEVELOPMENT: WHAT TO EXPECT WHEN JAMMING
HIGH SCORE 2021
PANELISTS: Giselle Rosman, Abby Phillips, Matt Schenkel
HOSTED BY: Jini Maxwell
"What is a game jam, why are they a great starting point for your games portfolio and how do they work for audio peeps! "
October 2021